My name is Craig A Clark, and I'm a Senior Hard Surface Modeller working out of the North West of the UK.
I first took an interest in CGI in the early 90's when I began to dabble in programs such as Pov-ray and Poly-ray. More suited to abstract images than anything, I eventually picked up a modeller and render called Imagine. This kept me busy for a number of years before moving on to Lightwave 3D. This proved to be the pathway in to CGI as a profession.
My career in CGI started in 2001 when I started working at a games company in Sheffield called Particle Systems, well known for their Independence War series of games. From there I went to work on the Captain Scarlet TV series at Pinewood Studios for just shy of two years. A couple of years later after working at an Arch Viz specialist, I went to work at Framestore on a couple of film projects, before returning to the comparative tranquillity of the north.
In 2014 I returned to the south and movie related work once more for almost three years at Propshop, based again at Pinewood Studios, at the same time switching over to Modo as my software of choice.
The full details of my film & TV work can be seen on my IMDB Profile page.
Presently I am again in the North West, and I am available to undertake all sizes of contracts / projects.